UI suggestion: from what I saw in the demonstration video, all of the in-game text is too small (especially the popup menu when upgrading towers), and the planet names' font + color make them too hard to read well. Picking good fonts, colors, and sizes for players be able to read everything instantly is critical for a sound game. IMO the turret names (Phoenix, Shark, etc.) should take up the entire width of their sidebar. There is certainly enough margin for them.
A downloadable game for Windows
The game is based on strategy of defense.
The game contains 45 levels on 5 planets, each with its own unique mechanics and difficulties.
|Made with||Unity, Blender, Audacity, Krita|
|Tags||3D, defense, Puzzle-Platformer, Singleplayer, Space, spaceship, Top-Down, Tower Defense|
|Average session||A few hours|
|Languages||English, Portuguese (Brazil)|
In order to download this game you must purchase it at or above the minimum price of $1 USD. You will get access to the following files: